This year was quite extraordinary for all of us, so I wanted to look back and take some time to walk through what happened in the past 12 months at Overhead Games.
In December, the official Overhead Games discord server has finally been launched. It’s brand new, but there are lots of things to do already. First, you can hang out and chat with us, enjoying our company. While we can discuss any topic on your mind, or play games together, we’ll also share updates and sneak-peeks there first.
You can also play various games, like russian roulette, blackjack, participate in cute animal-races or simply bet on a coin flip, just to name a few. With all these games, you can collect Gold, a digital currency on the server, that you can later exchange for various goodies. As of now, there are already several Steam keys for various games, as well as ePic Character Generator packages available. You can also offer your own digital items on the marketplace, and obtain more Gold in the process. Both the list of available goodies as well as the games will be extended later on. In the past two years, I wrote numerous games for discord on a friend’s server, and we’ve had extreme fun playing these over the months. Since the architecture of the bots is a bit different, it’ll take some time for me to port these, but they are coming!
But that’s not all! You can also participate in a fully-fledged, text-driven idle RPG, where you can go on adventures, obtain loot and money, level up, upgrade items, form or join guilds, battle others for fame and glory, and many many more activities await you! So come, join us: https://discord.gg/ntG95jFV79
But this is not the end of the story yet. As I mentioned, since September most of my time was not spent with ePic Character Generator, as I’ve been working on a new game for quite some time now. The original idea came in April 2019, and ever since I’ve been on and off the project whenever I found the time. I started working on it more seriously this January, and since it’ll be a game with lots of text in it, I hired a writer to create these parts, as I’m not a good writer myself. During Autumn, I also came to a point where the high-level vision was already refined enough so I could start looking at different art directions. I looked around on various platforms to find the perfect match for my vision, and in the end, I got over 50 applications as potential artists for the game. I took several iterations with them, and in the end, I got the perfect style that’ll go really well with the setting and the mood of the world. I hope you enjoy the sneak-peek below:
In the meantime, I also started looking for a second designer/writer. We were able to create most of the buzz of the new world ourselves, but I felt that there’s still a missing component I wanted to put more focus on. At the time of writing, the game, from a technological point of view, is in a very advanced stage. All that is left to do now is fill it up with all the content we want to add, make the game interesting and exciting, and do lots of iterations to make it a very enjoyable experience. We plan to do a closed alpha and beta testing at some point early next year, so keep an eye on your e-mails, or join our discord server, if you like detective games, and would be interested to sign up!
As for the future, Elena, the artist of the Throne packs is working on a new package for ePic Character Generator. Once again, it’ll be a completely unique take you never saw before, but there are quite a few technical quirks we need to overcome before we can release it for you.
I hope you liked this recap of the year, and are as excited for next year as I am. I hope to be able to share some more with all of you very soon. If you want to have a more detailed overview of what has been happening, check out our News section!
Have a nice Christmas, and let’s hope together that 2021 will be a better New Year!