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Basically you don’t like magic that is magic, hey 😉 😛
If it’s all defined and controlled, it sounds very much like science to me. 😉
Magic is more like Art in my mind, but fine, it’s your world. 🙂
Note that I never used the word freeform, I said max freedom would be up to the GM, and I’m using such powers (I’m using them anyway, but still 😛 ), so if a game gave me the power to do anything I wanted, I’d feel extremely comfortable. So why bother ? It makes things easier for you. You don’t have to develop everything about the rules, and all things considered, you can always add that later if you need or want to. What’s the rush ?
My perspective is, for instance: If you developed something for d20 I wouldn’t be interested because I’m not using d20 (I’m using some OGL clones or so, but not d20/D&D itself so, not interested). However, a setting without system could be interesting because I wouldn’t have to get rid of all that useless rule system I’ve no use for. If the setting or scenario or whatever itself is fun, I’d buy it. I already bought several of these.
Of course, that’s only me talking 🙂
No offense meant but did you try to look out of the D&D/d20/OD&D/AD&D/D&D Next/etc bubble ? All things considered, you can always add that later if you need or want to. What’s the rush ?