Sure, Fasold, but Gamemastering and creating the RPG are two different things. 🙂

    What you’re talking about is for the game designer, not for the gamemaster. 🙂

    And just put a Q onboard a Star Trek cruiser, and flying pigs are not an issue, btw. 😉 This is just a way to explain flying pigs. But there are endless ways out of this. The star trek universe is ripe with cosmic entities or aliens ready to wreck havoc with a starship’s crew. Without ruining the believability of the setting at all. Star Trek isn’t Star Wars. 🙂